Blending Irradiance Maps in V-Ray 1.50 for 3ds Max/VIZ

0

A V-Ray tutorial from trinity3d.com:

Many of you out there have probably run into the problem of needing motion in a GI lit scene. Usually this results in splotchiness and noise that swims around. V-Ray 1.50 has come up with a solution to address this. You can pre-calculate, and blend your irradiance maps together with the following steps.

First, make an with motion in it. I’ve made a simple reactor simulation for this scene. Here are the steps for creating that:

VRay Tutorial - Blending Irradiance Maps in V-Ray 1.50

Tags: , , ,

Related posts

Speak Your Mind

Tell us what you're thinking...
and oh, if you want a pic to show with your comment, go get a gravatar!