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	<title>3D Computer Graphics Source &#187; Amiga</title>
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		<title>AC3D &#8211; 3D Application</title>
		<link>http://www.3dsource.info/ac3d-3d-application/</link>
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		<pubDate>Tue, 30 Sep 2008 13:42:22 +0000</pubDate>
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				<category><![CDATA[3D Application]]></category>
		<category><![CDATA[AC3D]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Inivis]]></category>

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		<description><![CDATA[AC3D is a 3D design program which has been available since 1994. The software is used by designers for modeling 3D graphics for games and simulations &#8211; most notably it is used by the scenery creators at Laminar Research on &#8230; </p><p><a class="more-link block-button" href="http://www.3dsource.info/ac3d-3d-application/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.3dsource.info/wp-content/uploads/2008/09/ac3d64.gif" alt="" align="right" /> AC3D is a 3D design program which has been available since 1994. The software is used by designers for modeling 3D graphics for games and simulations &#8211; most notably it is used by the scenery creators at Laminar Research on the X-Plane (simulator)</p>
<p>Initially developed on the Amiga, the code was then ported to Silicon Graphics workstations which used the GL graphics library. At that time, the user interface was implemented using X-Window/Motif. A Linux port was released onto the internet in 1994 (the GL graphics were replaced with OpenGL). A windows port followed when the X-Window interface was dropped in favor of the portable Tcl/Tk scripting library.</p>
<p><span id="more-48"></span></p>
<p>In 2002 Inivis Limited purchased the full intellectual property rights to AC3D and continues to develop and market the software. They decided to keep the name AC3D for the software.</p>
<p>In 2005, a Mac OS X version of AC3D was released.</p>
<h4>Modeling</h4>
<p>AC3D&#8217;s modeling is polygon/subdivision-surface based. Unlike some other 3D software, AC3D refers to &#8216;surfaces&#8217; rather than &#8216;polygons&#8217;. An AC3D surface can be a polygon, polygon-outline or line. An AC3D object is a collection of surfaces.</p>
<h4>3D files</h4>
<p>AC3D can load and save a wide variety of 3D file formats but primarily uses its own .ac file format which is ascii.</p>
<p>Inivis is the first 3rd party vendor to offer officially sanctioned support for the Second Life sculpted prim format; exporters for other 3D software packages exist, but are solely user-supported.</p>
<h4>Scripting and plugins</h4>
<p>Extra functionality can be added to AC3D via Tcl/Tk scripts and/or C/C++ dynamic libraries (plugins). A software development kit (SDK) is available to licensed users.</p>
<p>Links:</p>
<ul>
<li> <span style="color: #0000ff;"><a target="_blank" title="http://www.inivis.com/" rel="nofollow" href="http://www.inivis.com/" target="_blank">Official Website</a></span></li>
</ul>
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