Microsoft recently hosted a KinectFusion investigate speak during SIGGRAPH 2011 on real-time stage reconstruction, with a claimed correctness of 1mm, regulating a singular Kinect device. The display also showed real-time texturing regulating a Kinect’s RGB channel, relighting, and considerable molecule communication with a reconstructed scene. Watch it on YouTube.
Article source: http://www.maxunderground.com/archives/14362_kinect_experiments___kinectfusion_real_time_dynamic_3d_surface_reconstruction_and_interaction.html
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