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<channel>
	<title>3D Computer Graphics Source</title>
	<atom:link href="http://www.3dsource.info/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.3dsource.info</link>
	<description>3D Computer Graphics News and updates</description>
	<pubDate>Wed, 01 Oct 2008 08:57:07 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>Google 3D Warehouse - Free SketchUp Models</title>
		<link>http://www.3dsource.info/news/website/google-3d-warehouse/</link>
		<comments>http://www.3dsource.info/news/website/google-3d-warehouse/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 07:45:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Free 3D Models]]></category>

		<category><![CDATA[Website]]></category>

		<category><![CDATA[3d models]]></category>

		<category><![CDATA[google]]></category>

		<category><![CDATA[Google Earth]]></category>

		<category><![CDATA[repository]]></category>

		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/news/website/google-3d-warehouse/</guid>
		<description><![CDATA[ The Google 3D Warehouse is a online repository of 3D models. Anyone can search for and download models, but to publish your own, you&#8217;ll need to sign in using your Google account.
Publishing your models to the Google 3D Warehouse is a great way to showcase your work. If you model 3D buildings and would [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/10/3d-warehouse.jpg"><img src="http://www.3dsource.info/wp-content/uploads/2008/10/3d-warehouse-thumb.jpg" border="0" alt="3D Warehouse" width="250" height="300" align="right" /></a> The <a href="http://sketchup.google.com/3dwarehouse/" target="_blank">Google 3D Warehouse</a> is a online <a href="http://www.3dsource.info/tag/repository/" class="st_tag internal_tag" rel="tag" title="Posts tagged with repository">repository</a> of <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3D models</a>. Anyone can search for and download models, but to publish your own, you&#8217;ll need to sign in using your <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> account.</p>
<p>Publishing your models to the <a href="http://sketchup.google.com/3dwarehouse/" target="_blank">Google 3D Warehouse</a> is a great way to showcase your work. If you model 3D buildings and would like to share them with the world, you can do so through the &#8220;Best of the 3D Warehouse&#8221; layer in <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth. Only the very best models are selected for inclusion in this layer, but here are some <a href="http://www.google.com/intl/en/sketchup/3dwh/pdfs/modelingacity.pdf" target="_blank">helpful guidelines</a> (pdf) that will improve your chances. <a href="http://www.google.com/intl/en/sketchup/3dwh/gettingmodels.html" target="_blank">Learn more</a> about getting added to this layer.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>SketchUp - 3D modeling program</title>
		<link>http://www.3dsource.info/software/3d-application/sketchup-3d-modeling-program/</link>
		<comments>http://www.3dsource.info/software/3d-application/sketchup-3d-modeling-program/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 07:36:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[3D Application]]></category>

		<category><![CDATA[Free 3D Software]]></category>

		<category><![CDATA[3D modeling]]></category>

		<category><![CDATA[3d tool]]></category>

		<category><![CDATA[architects]]></category>

		<category><![CDATA[civil engineers]]></category>

		<category><![CDATA[filmmakers]]></category>

		<category><![CDATA[game developers]]></category>

		<category><![CDATA[Google Earth]]></category>

		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/software/3d-application/sketchup-3d-modeling-program/</guid>
		<description><![CDATA[ SketchUp is a 3D modeling program designed for professional architects, civil engineers, filmmakers, game developers, and related professions. It also includes features to facilitate the placement of models in Google Earth. It was designed to be more intuitive, flexible, and easier to use than other 3D CAD programs.
It is marketed as an easy-to-use conceptual [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/10/sketchup-logo1.jpg"><img src="http://www.3dsource.info/wp-content/uploads/2008/10/sketchup-logo-thumb1.jpg" border="0" alt="sketchup-logo" width="127" height="138" align="right" /></a> <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> is a <a href="http://www.3dsource.info/tag/3d-modeling/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D modeling">3D modeling</a> program designed for professional <a href="http://www.3dsource.info/tag/architects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with architects">architects</a>, <a href="http://www.3dsource.info/tag/civil-engineers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with civil engineers">civil engineers</a>, <a href="http://www.3dsource.info/tag/filmmakers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with filmmakers">filmmakers</a>, <a href="http://www.3dsource.info/tag/game-developers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game developers">game developers</a>, and related professions. It also includes features to facilitate the placement of models in <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth. It was designed to be more intuitive, flexible, and easier to use than other 3D CAD programs.</p>
<p>It is marketed as an easy-to-use conceptual tool with a simple interface. A well known feature in the <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> World is the 3D Warehouse. Users can use their <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Accounts to upload models, and then browse the 3D Warehouse for many components and models.</p>
<p><span id="more-142"></span></p>
<p>Some of its key features and uses include:</p>
<ul>
<li>A &#8220;smart&#8221; drawing cursor (inference) system that allows users to draw 3D objects using a 2D screen and mouse.</li>
<li>Simple massing study capability via &#8220;push-pull&#8221;.</li>
<li>&#8220;Follow Me,&#8221; which creates 3D forms by extruding 2D surfaces along predetermined paths.</li>
<li>Ability to animate camera and sun movements.</li>
<li>Interoperability with <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth</li>
</ul>
<p><a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> was developed by startup company @Last Software, Boulder, Colorado which was formed in 1999. <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> was first released in August 2000 as a general purpose 3D content creation tool. It won a Community Choice Award at its first tradeshow in 2000. It quickly found a market in architecture and building design industries and was revised to suit the needs of working professionals. The key to its early success was in its fast learning curve, allowing for a shorter learning period than other commercially available 3D tools.</p>
<p>As of <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> 5, features were added to allow the user to extrude and widen as well as the ability for a face to &#8220;follow&#8221; the cursor around an object.</p>
<p>On March 14, 2006, <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> acquired @Last Software, attracted by their plugin for <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth.</p>
<p>On January 9, 2007, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> 6 was released, featuring a handful of new tools as well as a beta version of <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> LayOut. LayOut includes a handful of 2D vector tools, as well as page layout tools making it easier for professionals to create presentations without jumping to a third-party presentation program.</p>
<p>On February 9, 2007, a maintenance update was released. It corrects a number of bugs, but brings no new features.</p>
<p>On April 27, 2006, <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> announced <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>, a freely-downloadable version of <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>. The free version is not as capable as <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> Pro 6, but it includes integrated tools for uploading content to <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth and to the <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> 3D Warehouse, a <a href="http://www.3dsource.info/tag/repository/" class="st_tag internal_tag" rel="tag" title="Posts tagged with repository">repository</a> of models created in <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>.</p>
<p>The free version of <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">Sketchup</a> exports to a number of 3D formats, including <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth .kmz files, while the Pro version extends support to include .3ds, .dwg, .dxf, .fbx, .obj, .xsi, and .wrl file formats. <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> can also save &#8220;screenshots&#8221; of the model as .bmp, .png, .jpg, .tif, with the Pro version also supporting .pdf, .eps, .epx, .dwg, and .dxf.</p>
<p>Ruby Application Programming Interface (API)</p>
<p>Ruby is a scripting language whose use in <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> was first introduced in <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> 4. Since its introduction <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> users have shown their creativity by creating hundreds of useful tools using <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> Ruby.</p>
<p>There is a Hello World Tutorial for <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> about creating dialog boxes.</p>
<h4>Other Information</h4>
<ul>
<li>Developed by  <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> (previously @Last Software)</li>
<li>Initial release  August 2000</li>
<li>Latest release  6.4.112 (Windows) / 6.4.120 (Mac OS X) / December 14, 2007</li>
<li>OS  MS Windows 2000/XP/Vista, Apple Mac OS X (10.4-10.5) (Universal Binary)</li>
<li>Available in  English, French, Italian, German, Japanese, Spanish</li>
<li>Type  3D computer graphics</li>
<li>License  Freeware/Proprietary</li>
</ul>
<h4>Links</h4>
<ul>
<li>Website  <a href="http://www.sketchup.com" target="_blank">www.sketchup.com</a></li>
<li><span style="color: #0000ff;"><a title="http://sketchup.google.com/3dwarehouse/" rel="nofollow" href="http://sketchup.google.com/3dwarehouse/" target="_blank">Google 3D Warehouse</a></span></li>
<li><span style="color: #0000ff;"><a title="http://sketchup.google.com/vtutorials.html" rel="nofollow" href="http://sketchup.google.com/vtutorials.html" target="_blank">SketchUp Video Tutorials</a></span></li>
<li><span style="color: #0000ff;"><a title="http://groups.google.com/group/SketchUp" rel="nofollow" href="http://groups.google.com/group/SketchUp" target="_blank">SketchUp Google Group</a></span></li>
<li><a href="http://en.wikipedia.org/wiki/SketchUp" target="_blank">SketchUp - Wikipedia</a></li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Google&#8217;s SketchUp Helps Design Go Green</title>
		<link>http://www.3dsource.info/news/top-stories/googles-sketchup-helps-design-go-green/</link>
		<comments>http://www.3dsource.info/news/top-stories/googles-sketchup-helps-design-go-green/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 07:28:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[SketchUp]]></category>

		<category><![CDATA[Top Stories]]></category>

		<category><![CDATA[3D modeling]]></category>

		<category><![CDATA[3D rendering]]></category>

		<category><![CDATA[google]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/news/top-stories/googles-sketchup-helps-design-go-green/</guid>
		<description><![CDATA[ Back in 2006, when Google acquired startup @Last and its 3D modeling product, SketchUp, most observers saw it as a nice add-on for Google Earth, perfect for hobbyists and enthusiasts. But since then, the SketchUp program has blossomed into a tool in its own right, used by design professionals to fashion everything from consumer [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/10/sketchup-logo.jpg"><img src="http://www.3dsource.info/wp-content/uploads/2008/10/sketchup-logo-thumb.jpg" border="0" alt="sketchup-logo" width="127" height="138" align="right" /></a> Back in 2006, when <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> acquired startup @Last and its <a href="http://www.3dsource.info/tag/3d-modeling/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D modeling">3D modeling</a> product, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>, most observers saw it as a nice add-on for <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth, perfect for hobbyists and enthusiasts. But since then, the <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> program has blossomed into a tool in its own right, used by design professionals to fashion everything from consumer products to urban landscapes to country homes.</p>
<p>Green design professionals are particularly taken with the program. Widely praised by the architecture and design community for its &#8220;intuitive&#8221; nature, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>, one of the few <a href="http://www.3dsource.info/tag/3d-rendering/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D rendering">3D rendering</a> programs on the market, is also by far the easiest one to use. And its integration with <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth and the <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> 3D Warehouse has elevated the program from a simple design tool to a location-based, product-inclusive architectural design powerhouse. As a result, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> is nurturing a growing ecosystem of green design startups.</p>
<p><span id="more-139"></span></p>
<p>Getting energy, water, and carbon information into the design process early on was once a costly, if not impossible, endeavor. But the sooner modeling and analysis tools are involved in the process, the bigger the questions that designers can ask, and the more impact they can have on the final design. &#8220;The software tool you choose is always going to arise from the question that you&#8217;re asking,&#8221; says Chris Meek, a University of Washington professor who heads up the Integrated Design Lab in Seattle. &#8220;What role do these tools have in their design process? What&#8217;s it going to affect in the design?&#8221;</p>
<h4>Modeling Landscape Features</h4>
<p>Out of the box, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> offers some great features for green design, which the clean-tech-happy <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> has been quick to promote. Because it integrates smoothly with <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> users can punch in the actual latitude and longitude of their project site to visualize buildings in their real-life context. That not only helps designers communicate to their clients how the project will look, but allows them to accurately model how nearby landscape features and structures will cast shadows over the building—useful for fine-tuning a building&#8217;s site orientation or window placement to cut energy use, or for positioning solar panels.</p>
<p>A handful of startups (and even the federal government are working to soup up the <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> toolbar with energy analysis plug-ins that support even more detailed information about materials used and spatial relationships within the building. For the startups, it&#8217;s a way to raise visibility for their own proprietary tools.</p>
<p>Integrated Environmental Systems (IES) offers VE-Ware, a free energy and carbon analysis tool that benchmarks designs against the energy reduction goals of the Architecture 2030 Challenge, as a free Windows-only <a href="http://www.3dsource.info/tag/plug-in/" class="st_tag internal_tag" rel="tag" title="Posts tagged with plug-in">plug-in</a>. The professional versions of IES&#8217;s Virtual Environment software can provide more detailed analysis and its consulting practice can help make sense of the data analysis for those new to the world of green building design.</p>
<h4>Pro Version Is Pricey</h4>
<p>Demeter, an energy analysis <a href="http://www.3dsource.info/tag/plug-in/" class="st_tag internal_tag" rel="tag" title="Posts tagged with plug-in">plug-in</a> from Greenspace, lets users dig deeper into how much energy their design might use by taking into account details such as surface materials. By gathering this kind of information, the program allows <a href="http://www.3dsource.info/tag/architects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with architects">architects</a> to quickly export the model to Green Building Studio, a sophisticated analysis program developed by Greenspace that was acquired by <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> in June, and run a complete energy modeling analysis report. (Since it requires users to export their data, this <a href="http://www.3dsource.info/tag/plug-in/" class="st_tag internal_tag" rel="tag" title="Posts tagged with plug-in">plug-in</a> isn&#8217;t available for those using the free version of <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>. The Pro version, which integrates presentation tools and allows users to export their models into other design programs, costs $495 a pop.)</p>
<p>With a growing number of green designers using <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>, green building product manufacturers have gotten into the game as well. <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> integrates seamlessly with the <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> 3D Warehouse, and as <a href="http://www.3dsource.info/tag/architects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with architects">architects</a> pull together models of their home designs, they can stock their models with everything from paint to doors to dishwashers from its reserves. Need a toilet for your bathroom model? Find one in the 3D Warehouse and download it into <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>.</p>
<p>For the many startup companies marketing green building products, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> can be an inexpensive way to break into the market. While not every green building product manufacture is already <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> savvy, the easy-to-use program lowers the bar for learning. If that&#8217;s still too much of a challenge, Blue Marble Project is one startup aiming to get green building product companies into this market.</p>
<h4>Whirlpool and West Elm on Board</h4>
<p>Started by the guys who launched Go2School, an educational podcast series on using <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>, Blue Marble Project creates models of a company&#8217;s products with information about their size, shape, surfaces, environmental properties, and even their SKU numbers. The company, launched in 2007, has been gradually adding new clients, including Whirlpool and West Elm, according to co-founder Mike Tadros.</p>
<p>While integration with <a href="http://www.3dsource.info/tag/google/" class="st_tag internal_tag" rel="tag" title="Posts tagged with google">Google</a> Earth allows <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> to position digital models in the real world, the 3D Warehouse lets green design move the other direction as well.</p>
<p><a href="http://www.businessweek.com/technology/content/sep2008/tc20080930_560881.htm?chan=top+news_top+news+index+-+temp_technology">Google&#8217;s SketchUp Helps Design Go Green - BusinessWeek</a></p>
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		<title>Autodesk launches sustainable design campaign within AED 812 billion UAE construction industry</title>
		<link>http://www.3dsource.info/news/top-stories/autodesk-launches-sustainable-design-campaign-within-aed-812-billion-uae-construction-industry/</link>
		<comments>http://www.3dsource.info/news/top-stories/autodesk-launches-sustainable-design-campaign-within-aed-812-billion-uae-construction-industry/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 06:07:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Top Stories]]></category>

		<category><![CDATA[AEC]]></category>

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		<category><![CDATA[Autodesk]]></category>

		<category><![CDATA[Middle East]]></category>

		<category><![CDATA[revit]]></category>

		<category><![CDATA[UAE]]></category>

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		<description><![CDATA[ Autodesk, the world leader in 2D and 3D design software for the manufacturing, building, and media and entertainment markets, has announced an aggressive campaign to promote sustainable design principles within the AED 812 billion UAE construction industry.
The company will focus on driving awareness and adoption of conscientious building practices among developers and contractors by [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.3dsource.info/wp-content/uploads/2008/10/autodesk-thumb.jpg" alt="" align="right" /> <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, the world leader in 2D and 3D design software for the manufacturing, building, and media and entertainment markets, has announced an aggressive campaign to promote sustainable design principles within the <a href="http://www.3dsource.info/tag/aed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with AED">AED</a> 812 billion <a href="http://www.3dsource.info/tag/uae/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UAE">UAE</a> construction industry.</p>
<p>The company will focus on driving awareness and adoption of conscientious building practices among developers and contractors by delivering solutions that help in making its implementation easier and more efficient. The announcement was made at a press conference held yesterday (September 9, 2008) at ‘The Monarch Hotel’ Dubai, where Ahmad Al Jassim, Country Manager, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, <a href="http://www.3dsource.info/tag/middle-east/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Middle East">Middle East</a>; Louis Khoury, Industry Sales Development Manager, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, <a href="http://www.3dsource.info/tag/middle-east/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Middle East">Middle East</a>; and Christian Rust, <a href="http://www.3dsource.info/tag/aec/" class="st_tag internal_tag" rel="tag" title="Posts tagged with AEC">AEC</a> Sales Development Manager, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, EMEA Emerging, highlighted the industry-leading <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/revit/" class="st_tag internal_tag" rel="tag" title="Posts tagged with revit">Revit</a> solutions and <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> 2009 portfolio.</p>
<p><span id="more-122"></span></p>
<p>The <a href="http://www.3dsource.info/tag/uae/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UAE">UAE</a> is witnessing the rise of many innovative and landmark projects, which have adopted sustainable design principles in line with the directive issued by Sheikh Mohammed bin Rashid Al Maktoum. At present, there are over 70 buildings in Dubai and Abu Dhabi awaiting green building certifications, which is a clear indication of the industry’s steady movement towards the total adoption of green building guidelines. A part of <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>’s strategy in further driving the awareness for sustainable design is highlighting the outstanding benefits of its solutions, which enable <a href="http://www.3dsource.info/tag/architects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with architects">architects</a> and developers to minimise water and electricity usage thereby leading to significant savings for property developers over the long term and the lessened production of harmful pollutants.</p>
<p>Speaking at the press conference, Christian Rust, <a href="http://www.3dsource.info/tag/aec/" class="st_tag internal_tag" rel="tag" title="Posts tagged with AEC">AEC</a> Sales Development Manager, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, EMEA Emerging, said, “As the largest construction market in the region, we have identified the <a href="http://www.3dsource.info/tag/uae/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UAE">UAE</a> as a strategic location to launch our region-wide campaign to encourage the adoption of sustainable design principles in the construction sector. Amidst the growing popularity of sustainability principles, regional and international property developers are seeking advice on green building compliance, which presents us with a perfect opportunity to disseminate vital information. Additionally, our collaboration with the world’s leading <a href="http://www.3dsource.info/tag/architects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with architects">architects</a>, engineers, and product designers to develop our <a href="http://www.3dsource.info/tag/revit/" class="st_tag internal_tag" rel="tag" title="Posts tagged with revit">Revit</a> solutions and the <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> 2009 portfolio attests to our commitment to ethical construction strategies for a cleaner and healthier environment.”</p>
<p>Recent industry statistics show that a building in the <a href="http://www.3dsource.info/tag/uae/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UAE">UAE</a> uses up to an average of 30,000 kilowatt hours of electricity per month, 70 per cent of which is allocated for air conditioning. According to Emirates Green Building Council (EGBC), a structure constructed in accordance to sustainable principles can achieve energy savings of up to 50 per cent, bringing significant cost cutbacks for property developers. By utilising <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>’s building design software, which has been purpose-built for building information modeling (BIM), developers can further benefit from a multitude of technologies that will ensure a significant reduction in time, resources and costs necessary to create truly sustainable buildings.</p>
<p>“The fact that green buildings increase the property asset value for developers and its many advantages in the environmental front are the two main focuses of our efforts to bring our <a href="http://www.3dsource.info/tag/revit/" class="st_tag internal_tag" rel="tag" title="Posts tagged with revit">Revit</a> solutions to a larger number of developers across the region. Our goal is to help customers incorporate sustainable design principles into their practice, thereby increasing their energy efficiency while facilitating a more accurate evaluation of their project’s lifecycles,” concluded Louis Khoury, Industry Sales Development Manager, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, <a href="http://www.3dsource.info/tag/middle-east/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Middle East">Middle East</a>.</p>
<p><a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> is committed to driving awareness and adoption of sustainable design through public and private partnerships with organizations such as the U.S. Green Building Council and Integrated Energy Solutions.  <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> also provides technology, education and support for initiatives that inform and promote innovations that address current and future sustainable design challenges. This involves an active role in spearheading programs such as the ‘<a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> – Enterprise Gold Program’ for corporate businesses, which offer <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> experts’ personalized attention, higher ROI and productivity of software investments, and access to an elevated level of technical support, which can aid organizations attain their business needs as well as their sustainability goals.</p>
<p><a href="http://www.albawaba.com/en/countries/UAE/235473">albawaba.com middle east news information::Autodesk launches sustainable design campaign within AED 812 billion UAE construction industry</a></p>
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		<title>Autodesk technology helps shape the summer&#8217;s films</title>
		<link>http://www.3dsource.info/news/top-stories/autodesk-technology-helps-shape-the-summers-films/</link>
		<comments>http://www.3dsource.info/news/top-stories/autodesk-technology-helps-shape-the-summers-films/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 05:22:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Top Stories]]></category>

		<category><![CDATA[3ds Max]]></category>

		<category><![CDATA[Autodesk]]></category>

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		<description><![CDATA[ Mumbai:Autodesk, Inc.&#8217;s entertainment software helped leading studios create many of the summer&#8217;s most popular films. Autodesk software was used throughout digital film pipelines, from pre-visualization and virtual cinematography to mastering and final animation.

The Happening
The Third Floor, a Los Angeles-based digital studio, used Autodesk Maya 3D modeling software and Autodesk MotionBuilder character animation software to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.3dsource.info/wp-content/uploads/2008/10/autodesk-thumb.jpg" alt="" align="right" /> Mumbai:<a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, Inc.&#8217;s entertainment software helped leading studios create many of the summer&#8217;s most popular films. <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> software was used throughout digital film pipelines, from pre-visualization and virtual cinematography to mastering and final animation.</p>
<p><span id="more-120"></span></p>
<p>The Happening<img src="http://www.virginmedia.com/images/the-happening-300x440.jpg" alt="" width="120" height="176" align="right" /></p>
<p>The Third Floor, a Los Angeles-based digital studio, used <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> <a href="http://www.3dsource.info/tag/3d-modeling/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D modeling">3D modeling</a> software and <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/motionbuilder/" class="st_tag internal_tag" rel="tag" title="Posts tagged with motionbuilder">MotionBuilder</a> character animation software to craft several of The Happening&#8217;s signature moments. The film&#8217;s car crash and lion attack scenes were pre-visualized in <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a>. This enabled director M. Night Shyamalan to approve the intent of performances and camerawork in advance of filming.</p>
<p>&#8220;<a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> is our directors&#8217; sandbox,&#8221; said The Third Floor CEO Chris Edwards. &#8220;It allows us to create anything our clients can imagine.&#8221;</p>
<p>The Chronicles of Narnia: Prince Caspian</p>
<p>Using <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and <a href="http://www.3dsource.info/tag/motionbuilder/" class="st_tag internal_tag" rel="tag" title="Posts tagged with motionbuilder">MotionBuilder</a>, The Third Floor also designed and pre-visualized three major sequences for The Chronicles of Narnia: Prince Caspian: the River God, Lucy&#8217;s Dream and the End Battle. This process allowed The Third Floor to stage the action and propose alternative shot ideas to director Andrew Adamson, adding further depth and detail to the story.</p>
<p>Hancock</p>
<p><a href="http://www.3dsource.info/tag/sony-pictures-imageworks/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony pictures imageworks">Sony Pictures Imageworks</a> (SPI) completed over 500 shots in Hancock using <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and the <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Flame visual effects system. &#8220;Major sequences such as the Hollywood Fight, the Hospital Battle and the SUV Chase couldn&#8217;t have been created without <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and Flame,&#8221; said SPI senior visual effects artist Todd Mesher. &#8220;Their creative tools and interactivity make them key to our digital pipeline.&#8221;</p>
<p>Journey to the Center of the Earth</p>
<p>Visual effects studio Frantic Films VFX served as a visual effects provider for the stereoscopic feature film Journey to the Center of the Earth. In addition to designing a custom character pipeline for the film, Frantic Films VFX also built a stereoscopic pipeline. These pipelines included <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> software, used to produce more than 180 shots. All animation and lighting was created with <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a> 3D animation software, which was also used extensively in the ocean sequences. In addition, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> software was used to sculpt creatures.</p>
<p>&#8220;Once again, <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a> software&#8217;s power and flexibility were indispensable,&#8221; said Frantic Films VFX visual effects supervisor Chris Harvey. &#8220;The software&#8217;s scriptability made it the backbone of our digital pipeline. As well, we forged new ground in creature animation and were extremely happy with the software&#8217;s performance.&#8221;</p>
<p>Digital Color Grading at EFILM</p>
<p>Numerous films were completed by EFILM, using its EWORKS system for the digital intermediate. The EWORKS system consists of a proprietary configuration of <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/lustre/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Lustre">Lustre</a> and <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/incinerator/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Incinerator">Incinerator</a> technology. Films included Horton Hears a Who, The Ruins, Nim&#8217;s Island, Sex and the City, Iron Man, Indiana Jones and the Kingdom of the Crystal Skull, What Happens in Vegas, Red Belt, The Incredible Hulk, Wanted and Get Smart.</p>
<p>Leading visual effects and animation facilities continued the tradition of relying on <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> technology to deliver the majority of Hollywood blockbusters released this summer, including:</p>
<ul>
<li>Get Smart: DIGIT did the majority of compositing work with Flame and <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/combustion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Combustion">Combustion</a> desktop compositing software. In addition, DIGIT built all the 3D parachutes in <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a>.</li>
<li>Indiana Jones and the Kingdom of the Crystal Skull: Industrial Light &amp; Magic completed 540 shots (48 minutes of screen time) with <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and the <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> system as part of its proprietary Sabre system. <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> was used for modeling, creature development and particle work.</li>
</ul>
<ul>
<li>Iron Man: Industrial Light &amp; Magic completed 410 shots with <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and <a href="http://www.3dsource.info/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> as part of its Sabre system.</li>
<li>Kung Fu Panda: DreamWorks used <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and <a href="http://www.3dsource.info/tag/lustre/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Lustre">Lustre</a>.</li>
<li>Meet Dave: CIS Hollywood completed 163 shots for the film, with approximately one-third of the film composited with <a href="http://www.3dsource.info/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a>. Using <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and <a href="http://www.3dsource.info/tag/motionbuilder/" class="st_tag internal_tag" rel="tag" title="Posts tagged with motionbuilder">MotionBuilder</a>, The Third Floor pre-visualized five sequences that involved elaborate interaction between the aliens and the real world.</li>
<li>The Mummy: Tomb of the Dragon Emperor: Digital Domain used <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> extensively to animate the emperor in his changing liquid-solid state. The company also incorporated <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> nCloth when creating the Foundation Army&#8217;s flags and desiccated clothing. Rhythm &amp; Hues used <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> to model dragons, Nion and Yeti.</li>
<li>The Incredible Hulk: Rhythm and Hues completed 234 shots, using <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> extensively for modeling both the Hulk and the Abomination characters. <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> was also used to model vehicles and objects.</li>
<li>Tropic Thunder: CIS Vancouver used <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a>, <a href="http://www.3dsource.info/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> and Flame. CIS Hollywood primarily used <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a>, along with <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a>, <a href="http://www.3dsource.info/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> and Flame.</li>
<li>X-Files: I Want to Believe: Entity FX supervised almost 400 visual effects shots, which included the use of <a href="http://www.3dsource.info/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> and <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a>. A large portion of the work involved radically altering shot environments through digital weather effects, such as <a href="http://www.3dsource.info/tag/photorealistic/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Photorealistic">photorealistic</a>, computer-generated snow.</li>
</ul>
<p><a href="http://www.businessofcinema.com/news.php?newsid=10125" target="_blank">Original article</a></p>
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		<title>Autodesk Gallery at One Market Opens in San Francisco</title>
		<link>http://www.3dsource.info/news/events/autodesk-gallery-at-one-market-opens-in-san-francisco/</link>
		<comments>http://www.3dsource.info/news/events/autodesk-gallery-at-one-market-opens-in-san-francisco/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 05:05:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[Autodesk]]></category>

		<category><![CDATA[Autodesk Gallery]]></category>

		<category><![CDATA[carl bass]]></category>

		<category><![CDATA[San Francisco]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/news/events/autodesk-gallery-at-one-market-opens-in-san-francisco/</guid>
		<description><![CDATA[ Autodesk, Inc., a leader of design and engineering software, will host the opening of the Autodesk Gallery at One Market in San Francisco, an interactive environment that highlights the impact of software and technology on the process of innovative design.
The 16,500-square-foot Gallery, located at One Market Street, is the first space in the San [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/10/autodesk.jpg"><img src="http://www.3dsource.info/wp-content/uploads/2008/10/autodesk-thumb.jpg" border="0" alt="autodesk" width="160" height="58" align="right" /></a> <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, Inc., a leader of design and engineering software, will host the opening of the <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Gallery at One Market in <a href="http://www.3dsource.info/tag/san-francisco/" class="st_tag internal_tag" rel="tag" title="Posts tagged with San Francisco">San Francisco</a>, an interactive environment that highlights the impact of software and technology on the process of innovative design.</p>
<p>The 16,500-square-foot Gallery, located at One Market Street, is the first space in the <a href="http://www.3dsource.info/tag/san-francisco/" class="st_tag internal_tag" rel="tag" title="Posts tagged with San Francisco">San Francisco</a> Bay Area dedicated to the spirit of design innovation, with 20 exhibits including the California Academy of Sciences, Ford Shelby GT500, Cathedral of Christ the Light in Oakland, Calif., and the <a href="http://www.3dsource.info/tag/san-francisco/" class="st_tag internal_tag" rel="tag" title="Posts tagged with San Francisco">San Francisco</a>-Oakland Bay Bridge seismic retrofit. The space is intended as a location where designers can discuss the latest in technology and be inspired by others&#8217; work.</p>
<p><span id="more-119"></span></p>
<p>&#8220;The <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Gallery showcases the work of our customers from across a number of industries, including <a href="http://www.3dsource.info/tag/architects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with architects">architects</a>, engineers, manufacturers, film makers, video <a href="http://www.3dsource.info/tag/game-developers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game developers">game developers</a> and artists,&#8221; said <a href="http://www.3dsource.info/tag/carl-bass/" class="st_tag internal_tag" rel="tag" title="Posts tagged with carl bass">Carl Bass</a>, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> president and CEO. &#8220;The exhibits encourage rich conversations about the latest design software and provide an ideal environment for industry collaboration.&#8221;</p>
<p>The Gallery is also intended to become a meeting space for the design industry. &#8220;The <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Gallery is an inspiring space where we can also interact with the community-schools, industry groups and local and visiting designers,&#8221; said Bass. The <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Gallery will be open to the public on the first Wednesday of each month from 1 to 5 p.m. beginning October 1st, 2008.</p>
<p>Designed to achieve a LEED-Commercial Interiors Platinum certification rating, the space takes green interior design to the highest level and includes daylight and views, recycled material, certified renewable lumber, local manufacturing and renewable energy.</p>
<p><a href="http://www.designtaxi.com/news.jsp?id=21266&amp;monthview=0&amp;month=10&amp;year=2008">Design News - Autodesk Gallery at One Market Opens in San Francisco - TAXI Design Network</a></p>
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		<title>Autodesk Student Engineering and Design Community is Redesigned and Reaches Record Number of Members</title>
		<link>http://www.3dsource.info/news/autodesk-student-engineering-and-design-community-is-redesigned-and-reaches-record-number-of-members/</link>
		<comments>http://www.3dsource.info/news/autodesk-student-engineering-and-design-community-is-redesigned-and-reaches-record-number-of-members/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 04:50:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Top Stories]]></category>

		<category><![CDATA[Website]]></category>

		<category><![CDATA[Autodesk]]></category>

		<category><![CDATA[professional designers]]></category>

		<category><![CDATA[student design contest]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/news/autodesk-student-engineering-and-design-community-is-redesigned-and-reaches-record-number-of-members/</guid>
		<description><![CDATA[ More than 350,000 students and educators around the world take advantage of tools and resources provided by Autodesk and partners.
Just in time for the Back to School season, Autodesk has redesigned its Student Engineering and Design Community website with a new look and feel that is more closely aligned with other popular social networking [...]]]></description>
			<content:encoded><![CDATA[<p><a href="www.autodesk.com/education" target="_blank"><img src="http://www.3dsource.info/wp-content/uploads/2008/10/autodesk-education.jpg" border="0" alt="Autodesk_education" width="250" height="244" align="right" /></a> More than 350,000 students and educators around the world take advantage of tools and resources provided by <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> and partners.</p>
<p>Just in time for the Back to School season, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> has redesigned its Student Engineering and Design Community website with a new look and feel that is more closely aligned with other popular social networking sites frequented by students. The enhanced Student Community offers several new features and benefits to more than 350,000 students and educators.</p>
<p><span id="more-116"></span></p>
<p>&#8220;Having access to free software in the <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Student Community is crucial for future <a href="http://www.3dsource.info/tag/professional-designers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with professional designers">professional designers</a>,&#8221; said Roland Cernat, winner of the Industrial Design category of the Student Design Challenge and the Sustainable Design Grand Prize. &#8220;The broad range of programs available in the community gives me the opportunity to easily try out and choose the programs that best match my needs. As an industrial design student I use <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> AliasStudio software, and while learning the curriculum, the community was the primary place I went to get help, stay up-to-date and much more. The community has been vital in giving me the right tools and guidance to be prepared for the requirements of my future job.&#8221;</p>
<p>&#8220;We developed a large portion of the redesign and new features based on our members&#8217; input. We created the Student Community to provide students with the vital tools and information they need to learn the design process and be successful in their careers. Educators benefit by having access to our software, curriculum and faculty-only forum and discussion groups,&#8221; said Paul Mailhot, director of worldwide education programs at <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>. &#8220;This redesign comes on the heels of many recent milestones for <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Education, including the global &#8220;Build Something&#8221; <a href="http://www.3dsource.info/tag/student-design-contest/" class="st_tag internal_tag" rel="tag" title="Posts tagged with student design contest">student design contest</a>, the launch of the China Student Community, and the release of our new <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> VEX Robotics curriculum.&#8221;<br />
Since September 2006, the <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Student Engineering and Design Community has attracted members from more than 16,600 schools in 137 countries, Over 350,000 members have downloaded approximately 650,000 copies of <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>&#8217;s award-winning 3D design software solutions.</p>
<h4>Partner Offers Student Editions of Software</h4>
<p>Recognizing the momentum and impact of the <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Student Community, software partner RISA Technologies is joining the initiative by providing the next generation of design and engineering professionals with student editions of their products free of charge.<br />
When members visit the Learning and Tutorials section of the online community, they can find software and related learning tools. For example, RISA Technologies offers free student versions of RISA-3D and RISAFloor structural engineering software applications for analysis and design.</p>
<h4>About <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Education</h4>
<p><a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> supports students and educators by providing powerful 2D and 3D design software, innovative programs and resources designed to inspire the next generation of professionals to experience their ideas before they&#8217;re real. By supporting educators to advance design education and science, technology, engineering, and math (STEM) skills, <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> is helping prepare students for future academic and career success. <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> supports schools and institutions of higher learning worldwide through substantial discounts, subscriptions, grant programs, training, curricula development and community resources. For more information about <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> education programs and solutions, visit <a href="http://www.autodesk.com/education">www.autodesk.com/education</a>.</p>
<p><a href="http://www.marketwatch.com/news/story/autodesk-student-engineering-design-community/story.aspx?guid=%7B319F148D-E7C7-43FB-8776-0D049359151B%7D&amp;dist=hppr" target="_blank">Autodesk Student Engineering and Design Community is Redesigned</a></p>
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		<title>Autodesk Introduces Mudbox 2009 Digital Sculpting and Texture Painting Software</title>
		<link>http://www.3dsource.info/news/featured/autodesk-introduces-mudbox-2009-digital-sculpting-and-texture-painting-software/</link>
		<comments>http://www.3dsource.info/news/featured/autodesk-introduces-mudbox-2009-digital-sculpting-and-texture-painting-software/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 04:00:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Featured]]></category>

		<category><![CDATA[New Product]]></category>

		<category><![CDATA[3d models]]></category>

		<category><![CDATA[3ds Max]]></category>

		<category><![CDATA[Autodesk]]></category>

		<category><![CDATA[Mudbox]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/news/featured/autodesk-introduces-mudbox-2009-digital-sculpting-and-texture-painting-software/</guid>
		<description><![CDATA[
Autodesk, Inc. (NASDAQ: ADSK) today launched Autodesk Mudbox 2009 software for 3D modelers and texture artists working on entertainment and design projects.  Mudbox combines an intuitive user interface with a powerful toolset for creating highly-detailed 3D models. The software gives artists the freedom to create without worrying about technical details. Mudbox has shaped characters in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/09/autodesk-mudbox.jpg"><img src="http://www.3dsource.info/wp-content/uploads/2008/10/autodesk-mudbox-thumb.jpg" border="0" alt="autodesk_Mudbox" width="550" height="200" /></a></p>
<p><a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>, Inc. (NASDAQ: ADSK) today launched <a href="http://www.autodesk.com/pr-mudbox">Autodesk Mudbox 2009</a> software for 3D modelers and texture artists working on entertainment and design projects.  <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> combines an intuitive user interface with a powerful toolset for creating highly-detailed <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3D models</a>. The software gives artists the freedom to create without worrying about technical details. <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> has shaped characters in blockbuster movies and games, including <em>Journey to the Center of the Earth, The Mist</em> and <em>Mass Effect</em>.</p>
<p><span id="more-108"></span></p>
<p>“Our goal is to make early stage digital assets resemble their final ‘on-screen’ forms as closely as possible,” said Dave Cardwell, <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> product designer at <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> Media &amp; Entertainment. “Starting with accurate models makes the production process more efficient and provides a higher-quality end result. For example, you’d want to know early on whether a prominent brow will shadow a character’s eyes. That’s why <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 has texture painting tools and on-target display features; these will help artists build and refine better <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3D models</a>.”</p>
<p>“The introduction of <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 sparks a revolution in computer graphics tools, bringing about a paradigm shift in how designers and artists do their work,” said Habib Zargarpour, senior art director at Electronic Arts.</p>
<p>Dan Platt, modeler at Disney Animation Studios, said, “Time is money. An <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> session begins with its artist-friendly, intuitive interface. This is sculpting at the speed of thought with the greatest of fidelity. In a business where new ideas with impossible deadlines are commonplace, <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> never lets me down.”</p>
<p><strong>New Feature Highlights in <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 </strong></p>
<p><strong>Texture Painting<br />
</strong>A new, production-ready toolset makes it easy for artists to paint multiple diffuse, bump, specular, and reflection textures across multiple high-resolution maps on their models:</p>
<ul>
<li>Users can paint directly on <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3D models</a> to add detail precisely where it’s required, regardless of UV distortion or surface complexity.</li>
<li>Reference images can be painted onto a model from screen space using the new Projection brush.</li>
<li>Users can paint multiple maps on multiple UV tiles simultaneously and assign multiple UV tiles on a single mesh.</li>
</ul>
<p><strong>Performance Enhancements</strong><span style="text-decoration: underline;"><br />
</span>Recognized for its ability to handle data-heavy models, the latest version of <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> offers greater interactivity while working on high-resolution meshes. In particular, camera manipulation and brush speed have been improved, enabling artists to work interactively with <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3D models</a> that are fully subdivided into tens of millions of polygons across the entire mesh.</p>
<p><strong>On-Target Display<br />
</strong><a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 includes a host of rendering technologies that leverage the power of the OpenGL application programming interface (API) and today’s powerful graphics cards. The software offers an accurate, on-target environment for real-time evaluation as the digital asset is manipulated, as well as for enhanced interactive presentations to clients and art directors.</p>
<p><strong>Improved Interoperability with </strong><a href="http://www.autodesk.com/pr-maya"><strong>Autodesk Maya</strong></a><strong> and </strong><a href="http://www.autodesk.com/pr-3dsmax"><strong>Autodesk 3ds Max</strong></a><br />
<a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 provides enhanced interoperability with <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a> software through improved matching of normal and displacement maps produced by <a href="http://www.3dsource.info/tag/maya/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maya">Maya</a> and <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a>.</p>
<p><strong>Artist-Friendly User Interface<br />
</strong><a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 continues to deliver a highly intuitive user interface that gives artists the freedom to focus on the art of <a href="http://www.3dsource.info/tag/3d-modeling/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D modeling">3D modeling</a>.</p>
<p>For a complete list of new features and enhancements in <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009, visit <a href="http://www.autodesk.com/pr-mudbox">www.autodesk.com/pr-mudbox</a>.</p>
<p><strong>Pricing and Availability<br />
</strong><a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> anticipates that <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 will be available in October 2008. <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a> 2009 will be supported on the Microsoft Windows XP Professional and Microsoft Windows Vista operating systems.  <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a> suggested retail pricing is $745 USD*.</p>
<p>*International pricing may vary.</p>
<p>Sample Gallery:</p>
<p><img src="http://images.autodesk.com/adsk/images/benkingsley_565x730.jpg" alt="" width="180" height="240" /> <img src="http://images.autodesk.com/adsk/images/aaronsmith_3dprint_740x547.jpg" alt="" width="240" height="177" /></p>
<p><img src="http://images.autodesk.com/adsk/images/slj_wip_006_542x541.jpg" alt="" width="236" height="240" /></p>
<p><a href="http://usa.autodesk.com/adsk/servlet/item?siteID=123112&amp;id=11680538&amp;linkID=10706974">Autodesk Mudbox</a></p>
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		<title>Unwrella Plugin: Open Beta Release!</title>
		<link>http://www.3dsource.info/news/beta-release/unwrella-plugin-open-beta-release/</link>
		<comments>http://www.3dsource.info/news/beta-release/unwrella-plugin-open-beta-release/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 03:44:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[3Ds Max Plugins]]></category>

		<category><![CDATA[Beta Release]]></category>

		<category><![CDATA[3D Application]]></category>

		<category><![CDATA[3d models]]></category>

		<category><![CDATA[3D Studio MAX]]></category>

		<category><![CDATA[Autodesk]]></category>

		<category><![CDATA[plug-in]]></category>

		<category><![CDATA[uv maps]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/news/beta-release/unwrella-plugin-open-beta-release/</guid>
		<description><![CDATA[
Unwrella is the new automatic and optimal unwrapping plug-in for Autodesk™ 3D Studio Max™. It was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution.

It is the first tool of this kind on the market, allowing the unwrapping of 3d models to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/10/umbrella.png"><img class="size-medium wp-image-110 alignnone" title="umbrella" src="http://www.3dsource.info/wp-content/uploads/2008/10/umbrella-300x238.png" alt="" width="460" height="364" /></a></p>
<p>Unwrella is the new automatic and optimal unwrapping <a href="http://www.3dsource.info/tag/plug-in/" class="st_tag internal_tag" rel="tag" title="Posts tagged with plug-in">plug-in</a> for <a href="http://www.3dsource.info/tag/autodesk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Autodesk">Autodesk</a>™ <a href="http://www.3dsource.info/tag/3d-studio-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D Studio MAX">3D Studio Max</a>™. It was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution.</p>
<p><span id="more-105"></span></p>
<p>It is the first tool of this kind on the market, allowing the unwrapping of <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3d models</a> to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. This allows users to quickly solve complex tasks like the creation of seamless <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3d models</a>, more accurate lightmaps and productive subsequent processing of the <a href="http://www.3dsource.info/tag/uv-maps/" class="st_tag internal_tag" rel="tag" title="Posts tagged with uv maps">UV maps</a> in other 3d applications like ZBrush™ or <a href="http://www.3dsource.info/tag/mudbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mudbox">Mudbox</a>™</p>
<h3>Key features</h3>
<h4>Automatic one-click solution</h4>
<p>The manual labor necessary to properly unwrap multiple <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3d models</a> during a production takes significant amounts of time. Unwrella replaces this process with the simple application of a modifier to the objects modifier stack. Unwrapping of dozens or even hundreds of objects can be done on the fly and delivers results of optimal quality.<br />
Space efficient</p>
<p>The size of chunks is maximized as much as possible and they are arranged to utilize maximal space on the available UV map. This optimal distribution prevents a significant part of texture memory from being wasted due to padding between chunks.</p>
<h4>One-to-one surface to texture ratio</h4>
<p>Texture stretching and scaling on surfaces is removed almost completely. Every pixel translates to the same size and aspect ratio on the model surface and creates a uniform visual appearance without reductions in texture sharpness on some areas. Additionally this feature makes texture seams invisible, even under careful inspection.<br />
Versatility</p>
<p>Unwrella consistently delivers quality results with all kinds of <a href="http://www.3dsource.info/tag/3d-models/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3d models">3d models</a> from 3d game objects to industrial designs to complex, irregular organic shapes.</p>
<p><a href="http://www.3d-io.com/gate/unwrella/Unwrella%201.0%20Beta3%20Setup.exe" target="_blank"><img src="http://www.unwrella.com/wp-content/uploads/2008/09/download_button.png" alt="" /></a></p>
<p><a href="http://www.igorposavec.de/?p=35" target="_blank">Igor Posavec Graphics Design » Unwrella Plugin: Open Beta Release!</a></p>
<p>Official Website: <a href="http://www.unwrella.com">http://www.unwrella.com</a></p>
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		<title>The Ghost of Ghost Challenge: RULES</title>
		<link>http://www.3dsource.info/news/competitions/the-ghost-of-ghost-challenge-rules/</link>
		<comments>http://www.3dsource.info/news/competitions/the-ghost-of-ghost-challenge-rules/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 03:27:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Competitions]]></category>

		<category><![CDATA[3ds Max]]></category>

		<category><![CDATA[brazil r/s]]></category>

		<category><![CDATA[Non-Photoreal]]></category>

		<category><![CDATA[Photorealistic]]></category>

		<category><![CDATA[raytracing]]></category>

		<category><![CDATA[SplutterFish]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/news/competitions/the-ghost-of-ghost-challenge-rules/</guid>
		<description><![CDATA[ We&#8217;re having another contest! And here&#8217;s why: Simply put, we&#8217;re working on some really interesting new technology and we need some good looking scenes to test with&#8230; and we need lots of them right away 
The guidelines we&#8217;re asking everyone to work under (and the reason we&#8217;re calling it &#8220;Ghost of Ghost&#8221;) are very [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><a href="http://www.3dsource.info/wp-content/uploads/2008/09/brasil-rs.png"><img src="http://www.3dsource.info/wp-content/uploads/2008/09/brasil-rs-thumb.png" border="0" alt="brasil_rs" width="112" height="112" align="right" /></a> We&#8217;re having another contest! And here&#8217;s why: Simply put, we&#8217;re working on some really interesting<strong> new technology</strong> and we need some good looking scenes to test with&#8230; and we need lots of them right away <img title="Smile" src="http://splutterfish.com/forums/images/smilies/icon_smile.gif" border="0" alt="" /></p>
<p>The guidelines we&#8217;re asking everyone to work under (and the reason we&#8217;re calling it &#8220;Ghost of Ghost&#8221;) are very similar to the original feature sets from the old Ghost alpha releases back in 2000 (For those of you that may not know the history, &#8220;Ghost&#8221; was the codename of what eventually became &#8220;<a href="http://www.3dsource.info/tag/brazil-rs/" class="st_tag internal_tag" rel="tag" title="Posts tagged with brazil r/s">Brazil r/s</a>&#8221;).</p></blockquote>
<blockquote><p><span id="more-96"></span>The rules are pretty Simple: Use straight, brute-force GI and ray tracing, and only use a couple of specific materials. This very constrained working environment might seem crazy by today&#8217;s standards, but at the time we released the original alpha-test versions, we had hundreds of people playing with the renderer and sending us stellar imagery that was beyond anything anyone had ever seen come out of <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a> <em>(or most any other 3d packages at the time). </em></p></blockquote>
<blockquote><p>Back then, Ghost/Brazil was brand new and we had to test specific things before we could move forward with other features. Today we&#8217;re in the same spot and need new scenes to test on this new early-development piece of code. Besides, it&#8217;ll be fun to see what artists can do today when you take away all their advanced renderer controls and they stop worrying about rendertimes&#8230; And now, we can do this with <strong>big cash prizes</strong>, which we couldn&#8217;t do back in the old Ghost days.</p>
<p>So, let&#8217;s Kick it Old-School: Dust off those old scenes you have laying around, start re-rendering them, and get them into the contest!</p>
<p>Most of all, have fun with this. We look forward to being able to share more about what we&#8217;ve been working on here.</p>
<p><strong>Contest Rules </strong></p></blockquote>
<ul>
<li><strong>Start Sept 18</strong> (Today!)</li>
<li><strong>End Oct 15</strong></li>
<li>5 categories, with entries judged by <a href="http://www.3dsource.info/tag/splutterfish/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SplutterFish">SplutterFish</a> jury</li>
<li>Prizes include:
<ul>
<li>Overall <strong>Grand Prize: $2500</strong>**</li>
<li>Plus, <strong>five $1000 prize</strong>s: One for each first place winner in the categories below.**</li>
<li>Plus, the f<strong>irst 20 entries in each category</strong>, which meet the contest guidelines and &#8220;don&#8217;t completely suck,&#8221; get their choice of a <strong>free <a href="http://www.3dsource.info/tag/splutterfish/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SplutterFish">SplutterFish</a> t-shirt</strong>* or a coupon for <strong>50% off the purchase of any single <a href="http://www.3dsource.info/tag/brazil-rs/" class="st_tag internal_tag" rel="tag" title="Posts tagged with brazil r/s">brazil r/s</a> license</strong>.</li>
</ul>
</li>
<li>All entries must include the rendered image and the full max scenefile, including all maps.</li>
<li>All entries will be submitted with a release/entry form that gives <a href="http://www.3dsource.info/tag/splutterfish/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SplutterFish">SplutterFish</a> a non-exclusive license to use and modify the scene</li>
<li>Entries can be submitted privately, but we welcome artists to post WIP versions to the forum if they want feedback and help.</li>
<li>Multiple entries per participant are allowed</li>
<li><strong>All entries must conform to the Technical Guidelines listed below.</strong></li>
<li>Everyone is welcome to enter</li>
<li>All entries will be scored on a point system for technical and artistic quality with bonus points given for early entry (before Oct 1), animations, and scene complexity.</li>
</ul>
<p><strong>Categories </strong></p>
<ol>
<li><strong>Architecture</strong>: interior, exterior daylight, exterior night, etc.</li>
<li><strong>Industrial Design</strong>: consumer products, engineering, manufacturing, medical equipment, etc.</li>
<li><strong>High-End Product Advertising</strong>: automotive, marine, jewelery, etc.</li>
<li><strong><a href="http://www.3dsource.info/tag/non-photoreal/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Non-Photoreal">Non-Photoreal</a> Animated Character</strong>: animated feature film style, FPS/Fantasy game character/environment, etc.</li>
<li><strong><a href="http://www.3dsource.info/tag/photorealistic/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Photorealistic">Photorealistic</a> VFX</strong>: digital matte paintings, set-extension, hero-creature, sci-fi, period, etc.</li>
</ol>
<p><strong>Technical Guidelines: </strong></p>
<ul>
<li>Use any version of <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a>, <a href="http://www.3dsource.info/tag/brazil-rs/" class="st_tag internal_tag" rel="tag" title="Posts tagged with brazil r/s">Brazil r/s</a> V2 for <a href="http://www.3dsource.info/tag/3ds-max/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3ds Max">3ds Max</a>, or the <a href="http://splutterfish.com/sf/WebContent/Rio">FREE Brazil V2 Rio Edition</a></li>
<li>You can use full <a href="http://www.3dsource.info/tag/raytracing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with raytracing">raytracing</a> with brute force QMC GI (ie. &#8220;Global Illumination: On&#8221;) &#8212; no photons and no rendercache &#8212; GI is not required</li>
<li>You can use the following materials:
<ul>
<li>Brazil 2 Advanced Material</li>
<li>Blend</li>
</ul>
</li>
<li>The Brazil 2 Advanced Materials must be all using the Default Shader with either a phong highlight or no highlight</li>
<li>You can use the following textures:
<ul>
<li>Bitmap - in any slot in the Brazil 2 Advanced Material</li>
<li>Brazil 2 Fresnel</li>
<li>Mix</li>
</ul>
</li>
<li>It&#8217;s not required, but preference may be given to scenes that don&#8217;t have deep material trees (ie. avoid using blends within blends, and mixes within mixes)</li>
<li>You can use the following for lighting:
<ul>
<li>Brazil 2 Main Light, set to &#8220;point&#8221; or &#8220;direct&#8221; with any Brazil2 Ray Shadows (so you can use area shadows, but not an area light)</li>
<li>You can use include/exclude lists with the lights</li>
<li>You can use the Luma Server Skylight</li>
<li>You cannot use the include/exclude lists in the Luma Server (or in other spots outside the Brazil 2 Lights)</li>
</ul>
</li>
<li>Use a Brazil 2 Camera, with any lens.</li>
<li><strong>Do not use</strong>:
<ul>
<li>Motion Blur</li>
<li>Depth of Field</li>
<li>Brazil2 Displacement (using max&#8217;s displacement is ok)</li>
<li>BzSphere and BzPlane Objects</li>
<li>Dispersion &#8212; any other feature (ie. Glossy reflections and refractions) in the Brazil 2 advanced material is ok.</li>
<li>Volumetrics/Atmospherics &#8212; You can use simple &#8220;Fog&#8221;</li>
<li>No render effects</li>
</ul>
</li>
<li>Scene cannot contain copyrighted material (ie. no turbosquid objects that you don&#8217;t have the authority to give away)</li>
</ul>
<p>Please try to stick to the spirit of this and please don&#8217;t &#8220;game&#8221; the rules. If we have to change the technical guidelines to clarify something, we will.<br />
<a href="https://splutterfish.com/sf/WebContent/ContestSubmissions" target="_blank">Click here to go to the Contest Entry (Scene Submission) Form.</a><br />
<em>* for t-shirts shipped outside North America, the winners will have to pay shipping.<br />
** cash prizes will be awarded via paypal. If winner resides in a non-paypal country, prize will be awarded via direct bank-wire<br />
</em></p>
<p>__________________</p>
<p><a href="http://splutterfish.com/forums/showthread.php?t=23723" target="_blank">The Ghost of Ghost Challenge: RULES - SplutterFish Forums</a></p>
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