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	<title>3D Computer Graphics Source &#187; Free 3D Software</title>
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	<link>http://www.3dsource.info</link>
	<description>3D Computer Graphics News and updates</description>
	<pubDate>Mon, 29 Dec 2008 07:01:57 +0000</pubDate>
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		<title>SketchUp - 3D modeling program</title>
		<link>http://www.3dsource.info/software/3d-application/sketchup-3d-modeling-program/</link>
		<comments>http://www.3dsource.info/software/3d-application/sketchup-3d-modeling-program/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 07:36:49 +0000</pubDate>
		<dc:creator>3dsource.info</dc:creator>
		
		<category><![CDATA[3D Application]]></category>

		<category><![CDATA[Free 3D Software]]></category>

		<category><![CDATA[3D modeling]]></category>

		<category><![CDATA[3d tool]]></category>

		<category><![CDATA[architects]]></category>

		<category><![CDATA[civil engineers]]></category>

		<category><![CDATA[filmmakers]]></category>

		<category><![CDATA[game developers]]></category>

		<category><![CDATA[Google Earth]]></category>

		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/software/3d-application/sketchup-3d-modeling-program/</guid>
		<description><![CDATA[ SketchUp is a 3D modeling program designed for professional architects, civil engineers, filmmakers, game developers, and related professions. It also includes features to facilitate the placement of models in Google Earth. It was designed to be more intuitive, flexible, and easier to use than other 3D CAD programs.
It is marketed as an easy-to-use conceptual [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/10/sketchup-logo1.jpg"><img src="http://www.3dsource.info/wp-content/uploads/2008/10/sketchup-logo-thumb1.jpg" border="0" alt="sketchup-logo" width="127" height="138" align="right" /></a> <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> is a <a href="http://www.3dsource.info/tag/3d-modeling/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D modeling">3D modeling</a> program designed for professional <a href="http://www.3dsource.info/tag/architects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with architects">architects</a>, <a href="http://www.3dsource.info/tag/civil-engineers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with civil engineers">civil engineers</a>, <a href="http://www.3dsource.info/tag/filmmakers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with filmmakers">filmmakers</a>, <a href="http://www.3dsource.info/tag/game-developers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game developers">game developers</a>, and related professions. It also includes features to facilitate the placement of models in <a href="http://www.3dsource.info/tag/google-earth/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Google Earth">Google Earth</a>. It was designed to be more intuitive, flexible, and easier to use than other 3D CAD programs.</p>
<p>It is marketed as an easy-to-use conceptual tool with a simple interface. A well known feature in the <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> World is the 3D Warehouse. Users can use their Google Accounts to upload models, and then browse the 3D Warehouse for many components and models.</p>
<p><span id="more-142"></span></p>
<p>Some of its key features and uses include:</p>
<ul>
<li>A &#8220;smart&#8221; drawing cursor (inference) system that allows users to draw 3D objects using a 2D screen and mouse.</li>
<li>Simple massing study capability via &#8220;push-pull&#8221;.</li>
<li>&#8220;Follow Me,&#8221; which creates 3D forms by extruding 2D surfaces along predetermined paths.</li>
<li>Ability to animate camera and sun movements.</li>
<li>Interoperability with <a href="http://www.3dsource.info/tag/google-earth/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Google Earth">Google Earth</a></li>
</ul>
<p><a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> was developed by startup company @Last Software, Boulder, Colorado which was formed in 1999. <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> was first released in August 2000 as a general purpose 3D content creation tool. It won a Community Choice Award at its first tradeshow in 2000. It quickly found a market in architecture and building design industries and was revised to suit the needs of working professionals. The key to its early success was in its fast learning curve, allowing for a shorter learning period than other commercially available 3D tools.</p>
<p>As of <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> 5, features were added to allow the user to extrude and widen as well as the ability for a face to &#8220;follow&#8221; the cursor around an object.</p>
<p>On March 14, 2006, Google acquired @Last Software, attracted by their plugin for <a href="http://www.3dsource.info/tag/google-earth/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Google Earth">Google Earth</a>.</p>
<p>On January 9, 2007, <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> 6 was released, featuring a handful of new tools as well as a beta version of Google <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> LayOut. LayOut includes a handful of 2D vector tools, as well as page layout tools making it easier for professionals to create presentations without jumping to a third-party presentation program.</p>
<p>On February 9, 2007, a maintenance update was released. It corrects a number of bugs, but brings no new features.</p>
<p>On April 27, 2006, Google announced Google <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>, a freely-downloadable version of <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>. The free version is not as capable as <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> Pro 6, but it includes integrated tools for uploading content to <a href="http://www.3dsource.info/tag/google-earth/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Google Earth">Google Earth</a> and to the Google 3D Warehouse, a repository of models created in <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a>.</p>
<p>The free version of Google <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">Sketchup</a> exports to a number of 3D formats, including <a href="http://www.3dsource.info/tag/google-earth/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Google Earth">Google Earth</a> .kmz files, while the Pro version extends support to include .3ds, .dwg, .dxf, .fbx, .obj, .xsi, and .wrl file formats. Google <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> can also save &#8220;screenshots&#8221; of the model as .bmp, .png, .jpg, .tif, with the Pro version also supporting .pdf, .eps, .epx, .dwg, and .dxf.</p>
<p>Ruby Application Programming Interface (API)</p>
<p>Ruby is a scripting language whose use in <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> was first introduced in <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> 4. Since its introduction <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> users have shown their creativity by creating hundreds of useful tools using <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> Ruby.</p>
<p>There is a Hello World Tutorial for Google <a href="http://www.3dsource.info/tag/sketchup/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SketchUp">SketchUp</a> about creating dialog boxes.</p>
<h4>Other Information</h4>
<ul>
<li>Developed by  Google (previously @Last Software)</li>
<li>Initial release  August 2000</li>
<li>Latest release  6.4.112 (Windows) / 6.4.120 (Mac OS X) / December 14, 2007</li>
<li>OS  MS Windows 2000/XP/Vista, Apple Mac OS X (10.4-10.5) (Universal Binary)</li>
<li>Available in  English, French, Italian, German, Japanese, Spanish</li>
<li>Type  3D computer graphics</li>
<li>License  Freeware/Proprietary</li>
</ul>
<h4>Links</h4>
<ul>
<li>Website  <a href="http://www.sketchup.com" target="_blank">www.sketchup.com</a></li>
<li><span style="color: #0000ff;"><a title="http://sketchup.google.com/3dwarehouse/" rel="nofollow" href="http://sketchup.google.com/3dwarehouse/" target="_blank">Google 3D Warehouse</a></span></li>
<li><span style="color: #0000ff;"><a title="http://sketchup.google.com/vtutorials.html" rel="nofollow" href="http://sketchup.google.com/vtutorials.html" target="_blank">SketchUp Video Tutorials</a></span></li>
<li><span style="color: #0000ff;"><a title="http://groups.google.com/group/SketchUp" rel="nofollow" href="http://groups.google.com/group/SketchUp" target="_blank">SketchUp Google Group</a></span></li>
<li><a href="http://en.wikipedia.org/wiki/SketchUp" target="_blank">SketchUp - Wikipedia</a></li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Art of Illusion - Free 3D Application</title>
		<link>http://www.3dsource.info/software/free-3d-software/art-of-illusion-3d-application/</link>
		<comments>http://www.3dsource.info/software/free-3d-software/art-of-illusion-3d-application/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 15:45:15 +0000</pubDate>
		<dc:creator>3dsource.info</dc:creator>
		
		<category><![CDATA[Free 3D Software]]></category>

		<category><![CDATA[3D Application]]></category>

		<category><![CDATA[art of illusion]]></category>

		<category><![CDATA[global illumination]]></category>

		<category><![CDATA[GNU GPL]]></category>

		<category><![CDATA[Peter Eastman]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/software/free-3d-software/art-of-illusion-3d-application/</guid>
		<description><![CDATA[ Art of Illusion is a software package used for 3D modeling, texturing, ray tracing, and otherwise rendering computer generated imagery stills or animations (movies).
The goal of Art of Illusion is to provide powerful 3D modeling tools with a user interface that improves on those found in other 3D software packages. Though its interface is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dsource.info/wp-content/uploads/2008/09/art-of-illusion.jpg"><img src="http://www.3dsource.info/wp-content/uploads/2008/09/art-of-illusion-thumb.jpg" border="0" alt="art_of_illusion" width="160" height="96" align="right" /></a> <a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a> is a software package used for <a href="http://www.3dsource.info/tag/3d-modeling/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D modeling">3D modeling</a>, texturing, ray tracing, and otherwise rendering computer generated imagery stills or animations (movies).</p>
<p>The goal of <a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a> is to provide powerful <a href="http://www.3dsource.info/tag/3d-modeling/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D modeling">3D modeling</a> tools with a user interface that improves on those found in other 3D software packages. Though its interface is simple, <a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a> contains many features found in high-end commercial graphics software. Some of its features, like the use of online repositories and a built-in downloading tool for installing extensions, are not found in similar proprietary software.</p>
<p><span id="more-67"></span></p>
<p>The primary creator and maintainer of the software is <a href="http://www.3dsource.info/tag/peter-eastman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Peter Eastman">Peter Eastman</a>.</p>
<p><a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a> is written in the Java programming language. Distributed under the GNU General Public License, it is free software.</p>
<h4>Software Features</h4>
<ul>
<li>Interface
<ul>
<li>Object list, scene layout windows, and animation score</li>
<li>Tooltips and explanatory icons</li>
<li>Bundled documentation and help interface</li>
<li>Built-in &#8220;live help&#8221; chat client for connecting to the freenode <a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a> support channel</li>
<li>Extensions available as scripts or plugins with automated installation and update from online repository (requires internet connection)</li>
<li>Grid view and realtime display modes including Wireframe, Smooth, Textured.</li>
</ul>
</li>
<li>Modeling
<ul>
<li>Primitives: cube, sphere, cone, tube, curve, triangle mesh, spline mesh</li>
<li>Boolean modeling operations</li>
<li>Lathe, sweep, extrude (straight or along a curve)</li>
<li>Subdivision surfaces (smoothing) with edge creasing available for triangle meshes.</li>
<li>Mesh editor featuring adjustable mesh tension, bevel, taper, various selection methods (including select edge loop/strip), etc.</li>
<li>Object array tool (multidimensional arrays or arrays along a curve)</li>
<li>Isosurface modeling (via procedural nodes or direct numeric input)</li>
</ul>
</li>
<li>Animation
<ul>
<li>Distortion tracks for effects like bend, twist, and shatter</li>
<li>Skeletal animation with weighting, constraints and IK</li>
<li>Poses and Gestures</li>
<li>Keyframe editor with interpolating curves</li>
<li>Path animation</li>
<li>Animation through scripted objects, e.g. particles using Particle Jet script</li>
</ul>
</li>
<li>Textures
<ul>
<li>Types: Uniform, image mapped, procedural 2D and 3D</li>
<li>Mapping options: Projection, spherical, cylindrical, UV</li>
<li>Per-vertex, per-face and per-face-per-vertex texture assignment (depending on textured object)</li>
<li>Layered textures</li>
<li>Graphical language for procedural texture/material design</li>
<li>Procedural textures can be based on parameters like view angle (for fresnel-like effects), etc.</li>
<li>Animateable textures via texture parameters and use of Time module</li>
<li>Environment background can be mapped with any photo (HDR or RGB), as well as procedural textures</li>
</ul>
</li>
<li>Materials (Represent the internal properties of an object)
<ul>
<li>Procedural and uniform materials</li>
<li>Adjustable index of refraction, scattering, eccentricity</li>
<li>Animatable materials via Time module</li>
</ul>
</li>
<li>Rendering
<ul>
<li>Multithreading</li>
<li><a href="http://www.3dsource.info/tag/global-illumination/" class="st_tag internal_tag" rel="tag" title="Posts tagged with global illumination">Global illumination</a> rendering, along with caustics and subsurface scattering</li>
<li><a href="http://www.3dsource.info/tag/global-illumination/" class="st_tag internal_tag" rel="tag" title="Posts tagged with global illumination">Global illumination</a> methods: Monte carlo, photon mapping with final gathering, direct photon mapping, and ambient occlusion</li>
<li>Light types: Point lights, spotlights (both with editable radii), and directional lights</li>
<li>Soft shadows</li>
<li>Light scattering for materials: Both Single Scattering and Photon Scattering (BSSRDF). User can specify either or both at rendertime.</li>
<li>Raytraced depth of field</li>
<li>Gloss/translucency (blurred reflections and blurry transparency)</li>
<li>Motion blur</li>
<li>HDRI scene illumination</li>
<li>Save renders as HDRI images</li>
</ul>
</li>
<li>Post Processing
<ul>
<li>Camera filters (Exposure Correction, Glow, Outline, Tint, Blur, etc.)</li>
<li>Noise reduction for <a href="http://www.3dsource.info/tag/global-illumination/" class="st_tag internal_tag" rel="tag" title="Posts tagged with global illumination">Global Illumination</a></li>
</ul>
</li>
<li>Scripting
<ul>
<li>Scripting language (Beanshell) allowing development of new tools/commands</li>
<li>Dynamic Scripts (&#8221;smart objects&#8221; - see flyswatter tutorial)</li>
</ul>
</li>
<li>File Handling
<ul>
<li>3D Import: .obj natively; .dem, .dxf, .geo, .lwo, .pov, .inc, .3ds via plugins</li>
<li>2D Import via scripts: .ai, .svg</li>
<li>3D Export: .pov, .obj, VRML, all native; .stl via plugin</li>
<li>2D Export/Save: .jpg, .bmp, .png, .tif, .hdr, all native; .svg via plugin</li>
</ul>
</li>
<li>Extended Functionality Through Scripts and Plugins
<ul>
<li>Direct-to-disk rendering using presets like &#8220;Letter,&#8221; &#8220;A4,&#8221; with DPI and Bleed settings (Advanced Rendering plugin)</li>
<li>Wireframe/polygon renders with antialiasing and SVG export (Vector Renderer plugin)</li>
<li>Preview renders in sidebar (Preview Plugin)</li>
<li>Subdivision (Ngon) modeler with tools for both open- and closed-mesh modeling and support for Catmull-Clark subdivision surfaces (Polymesh Editor plugin)</li>
<li>ABF+ UV unwrapping available through Polymesh Editor plugin</li>
<li>Procedural tree and plant creator (Tree and Plant Designer plugin)</li>
<li>Other major features provided through script or plugin extensions such as: 3D text, mesh thickening, platonic solids, sculpt, fractal/image-based heightfields, hair, grunge, and more</li>
</ul>
</li>
<li>Development
<ul>
<li><a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a> is a free and open source application and contributions to the source code, scripts and plugins base, and other aspects of the software are welcome.</li>
<li><a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a>&#8217;s development cycle usually includes two builds called &#8220;Early Access&#8221; (EA) releases followed by a Beta, or &#8220;bug fix&#8221; version. However, with a recent announcement, the bug-fixing portion of development has been shifted to make sure that more bugs are fixed in existing features.</li>
<li>Developers are welcome to submit scripts and plugins via email to maintainers of the Scripts and Plugins Repository for inclusion in the online repository. This ensures that users will be able to download scripts and plugins easily from within <a href="http://www.3dsource.info/tag/art-of-illusion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with art of illusion">Art of Illusion</a> itself.</li>
<li>Developers with code to contribute to AoI itself should submit it to <a href="http://www.3dsource.info/tag/peter-eastman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Peter Eastman">Peter Eastman</a> for approval and inclusion. More information</li>
<li>Non-code contributions can be made as well. Details (Note that the Smartgroups link on that page is obsoleted by the Scripts and Plugins Repository)</li>
</ul>
</li>
</ul>
<p>Other Information:</p>
<ul>
<li>Developed by  <a href="http://www.3dsource.info/tag/peter-eastman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Peter Eastman">Peter Eastman</a></li>
<li>Latest release  2.6.1 / August 3, 2008</li>
<li>OS  Cross-platform</li>
<li>Platform  Java</li>
<li>Type  3D computer graphics software</li>
<li>License  GPL</li>
<li>Website  <a href="http://www.artofillusion.org">www.artofillusion.org</a></li>
</ul>
<p><a href="http://en.wikipedia.org/wiki/Art_of_Illusion">Art of Illusion - Wikipedia, the free encyclopedia</a></p>
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