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	<title>3D Computer Graphics Source &#187; Software Updates</title>
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	<description>3D Computer Graphics News and updates</description>
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		<title>Autodesk Hits a New Suite Spot</title>
		<link>http://www.3dsource.info/spotlight-products/</link>
		<comments>http://www.3dsource.info/spotlight-products/#comments</comments>
		<pubDate>Wed, 25 May 2011 05:31:15 +0000</pubDate>
		<dc:creator>contributor</dc:creator>
				<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[illumination]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[motionbuilder]]></category>
		<category><![CDATA[Mudbox]]></category>

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		<description><![CDATA[Autodesk has suggested new releases of a digital party origination program and middleware. The 2012 versions capacitate iterative workflows, assistance users conduct complexity, and yield new artistic tools. “Our 2012 product releases strap a latest hardware record to boost opening &#8230; </p><p><a class="more-link block-button" href="http://www.3dsource.info/spotlight-products/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Autodesk has suggested new releases of a digital party origination program and middleware. The 2012 versions capacitate iterative workflows, assistance users conduct complexity, and yield new artistic tools. <span id="more-280"></span></p>
<blockquote><p>“Our 2012 product releases strap a latest hardware record to boost opening and broach overwhelming graphics in a viewport,” says Marc Petit, Autodesk comparison clamp president, Media  Entertainment. “We have also extended interoperability and simplified tube integration, creation it easier for a business to take advantage of specialized apparatus sets, and supposing new artistic collection for complicated prolongation trends like unsentimental moviemaking and stereoscopic 3D production.”</p></blockquote>
<p>Building on a success by charity finished suites, Autodesk continued in this instruction by phenomenon a 2012 Entertainment Creation Suites that give artists and prolongation comforts entrance to a operation of artistic apparatus sets during an appealing price. Artists can extend their informed Autodesk 3ds Max or Maya workflow with discerning collection for sculpting and hardness painting, real-time impression animation, and effects. Single-step interoperability and some-more unchanging user interfaces in a suites capacitate artists to some-more simply implement mixed products from a company; they also make specialized apparatus sets some-more permitted to a user.</p>
<p>The stars of a suites are a particular program applications, any sole alone as good as bundled in new packages. All a products in these Entertainment Creation Suites offer new facilities and enhancements. For instance, 3ds Max 2012 delivers a new accelerated graphics core, mRigids for energetic rigid-body simulations in a viewport and new sculpting and portrayal enhancements, like a Clone brush. Maya 2012 provides poignant enhancements to a viewport charity full-screen effects, editable suit trails for animation modifying in a viewport, as good as new make-believe options. Autodesk Softimage 2012 provides new procedural ICE modeling, integrated Syflex cloth simulation, stereoscopic capabilities, and mixed core SDK additions. Autodesk Mudbox 2012 delivers enhancements to a portrayal apparatus set, new UV and topology-independent workflows, unsentimental posing tools, and softened vast dataset handling. Autodesk MotionBuilder 2012 provides a new in-viewport stereoscopic arrangement and camera rig, a one interface and solver for Autodesk HumanIK 4.5 or 2012 middleware, as good as new collection for unsentimental moviemaking.</p>
<p>A stand-alone permit for possibly Maya 2012 or 3ds Max 2012 costs $3495. The Entertainment Creation Suite Premium 2012, that offers Maya or Max, together with Softimage, Mudbox, and MotionBuilder software, costs $6495 (a 42 percent assets over purchasing a program separately). A stand-alone permit for Softimage 2012 is labelled at  $2995.</p>
<p>In addition, Autodesk announced artistic finishing program for film, television, and postproduction. Autodesk Flame Premium combines high-end visible effects and finishing collection with real-time tone grading in a singular solution. The 2012 recover features: collection for integrating ultra-realistic 3D lighting effects into composites; a extensive set of effects collection for finishing stereoscopic 3D projects; extended finishing workflows with CG pipelines; and collection for creation 3D compositing as quick and interactive as normal 2D compositing.</p>
<p>Autodesk Smoke 2012 offers a timeline-based, all-in-one artistic resolution for veteran finishing on a Mac. The Smoke apparatus set spans tone correction, compositing, 3D visible effects, and stereoscopic 3D, and facilities an fit interrelated workflow with Apple Final Cut Pro.</p>
<p>Autodesk also targeted a middleware marketplace for gaming in an try to solve famous runtime hurdles by enabling programmers to concentration on high-impact areas of development. To this end, an extended API in Autodesk Beast 2012 global-illumination middleware enables developers to confederate a eRnsT interactive lighting preview apparatus into tradition game-level editors. Autodesk HumanIK 2012 impression animation middleware now supports a next-generation unstable party complement (code name: NGP) from Sony</p>
<p>Computer Entertainment, as good as a Apple iOS mobile platform, enabling some-more picturesque impression animation on a latest mobile gaming devices. And, Autodesk Kynapse 2012 synthetic comprehension middleware focuses on improving runtime opening and creation modernized facilities easier to use.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Article source: <a target="_blank" href="http://www.cgw.com/Publications/CGW/2011/Volume-34-Issue-4-April-2011-/Spotlight-Products.aspx">http://www.cgw.com/Publications/CGW/2011/Volume-34-Issue-4-April-2011-/Spotlight-Products.aspx</a></p><h4>Incoming search terms:</h4><ul><li>LumenRT (Realtime) Renderer for Sketchup</li><li>naiad simulating liquids volume fileserve</li><li>torrent of ebook mastering maxscript and the sdk for 3d studio max</li></ul>]]></content:encoded>
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		<title>Image Metrics Shows New FaceWare</title>
		<link>http://www.3dsource.info/image-metrics-shows-faceware/</link>
		<comments>http://www.3dsource.info/image-metrics-shows-faceware/#comments</comments>
		<pubDate>Tue, 24 May 2011 11:44:45 +0000</pubDate>
		<dc:creator>3dsource.info</dc:creator>
				<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animation software]]></category>

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		<description><![CDATA[Image Metrics is now offering FaceWare 3.0, its video performance and artist-driven facial animation software for the video game, film, visual effects, commercial, and television industries. The updated version incorporates several new features to ensure creative consistency within animation teams, &#8230; </p><p><a class="more-link block-button" href="http://www.3dsource.info/image-metrics-shows-faceware/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Image Metrics is now offering FaceWare 3.0, its video performance and  artist-driven facial animation software for the video game, film, visual  effects, commercial, and television industries. The updated version  incorporates several new features to ensure creative consistency within  animation teams, and to increase productivity and ease of use.<span id="more-293"></span></p>
<p>FaceWare utilizes a markerless video analysis technology and an  artist-driven performance transfer tool set to deliver believable and  fast, ultra-high-fidelity facial animation. Because the software gives  studios full creative flexibility, they are able to handle all creative  decisions and iterations in-house. “Last year’s launch was a direct  response to our customers’ desire to internally own creative control of  their work. This year’s release is the answer to our customers’ stated  definition of that creative control,” says Image Metrics CEO Robert  Gehorsam.</p>
<p>Version 3 now contains an auto-pose suggestion feature that shows  artists the most extreme and physically different video performance  frames that should be added as relationship poses. A shared-pose  database allows lead animators to establish a character’s “feel” prior  to the animation process. New curve refinement tools, meanwhile, let  animators adjust results that are output from the retargeting stage to  suit the intended usage.</p>
<p>A full version of FaceWare 3.0, including assets, can be downloaded free  at www.Image-Metrics.com. Image Metrics charges a processing fee for  the animation, beginning at $25 per second. Subscription services are  also available for customers with larger volumes of animation.</p>
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		<title>FurryBall 1.3 GPU realtime renderer for MAYA</title>
		<link>http://www.3dsource.info/furryball-1-3-gpu-realtime-renderer-for-maya/</link>
		<comments>http://www.3dsource.info/furryball-1-3-gpu-realtime-renderer-for-maya/#comments</comments>
		<pubDate>Tue, 24 May 2011 10:38:22 +0000</pubDate>
		<dc:creator>contributor</dc:creator>
				<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[Maya]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/furryball-1-3-gpu-realtime-renderer-for-maya/</guid>
		<description><![CDATA[FurryBall is an interactive renderer that helps we render in realtime with a energy of your GPU within Maya..unfortunately it does not have support for 3ds max yet. With furryball renderer there is no some-more time-consuming exports and watchful and &#8230; </p><p><a class="more-link block-button" href="http://www.3dsource.info/furryball-1-3-gpu-realtime-renderer-for-maya/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mrcad.com/blog-images1/furry-ball-renderer.jpg" alt="furryball renderer for maya" /><br />
<strong>FurryBall </strong>is an interactive renderer that helps we <strong>render </strong>in <strong>realtime </strong>with a energy of your GPU within <strong>Maya</strong>..unfortunately it does not have support for 3ds max yet. With furryball renderer there is no some-more time-consuming exports and watchful and tuning in new applications…You dont need to wait for mins now with furryball we can count in seconds. You can see your describe in real-time with bumpmaps, textures, soothing shadows, reflections and refractions,ambient occlusion and tone bleeding, abyss of margin and many other facilities directly in Maya viewport. FurryBall is about 30-300x TIMES faster than CPU renderers on unchanging Graphics card.<span id="more-245"></span></p>
<p><a target="_blank" href="http://furryball.aaa-studio.eu/index.html" target="_blank">Read More….</a></p>
<p>Article source: <a target="_blank" href="http://www.mrcad.com/furryball-1-3-gpu-realtime-renderer-for-maya/">http://www.mrcad.com/furryball-1-3-gpu-realtime-renderer-for-maya/</a></p><h4>Incoming search terms:</h4><ul><li>furryball torrent</li><li>furryball 1 3 maya 2012</li><li>furryball 1 3</li><li>furryball 1 3 trial</li><li>furry ball render torrent</li><li>furryball for maya 2012</li><li>Furryball 1 3 download</li><li>furry ball maya torrent</li><li>furry ball for mac</li><li>maya furryball torrent</li></ul>]]></content:encoded>
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		<title>LumenRT for SketchUP entrance soon…</title>
		<link>http://www.3dsource.info/lumenrt-for-sketchup-coming-soon%e2%80%a6/</link>
		<comments>http://www.3dsource.info/lumenrt-for-sketchup-coming-soon%e2%80%a6/#comments</comments>
		<pubDate>Tue, 24 May 2011 10:38:22 +0000</pubDate>
		<dc:creator>contributor</dc:creator>
				<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[architects]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[illumination]]></category>
		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://www.3dsource.info/lumenrt-for-sketchup-coming-soon%e2%80%a6/</guid>
		<description><![CDATA[LumenRT is a realtime rendering engine plugin for Google Sketchup. You can emanate overwhelming visualizations for architectural projects in real-time 3D with photorealitic illumination. With LumnRT architects and visualiser no longer have to select between high peculiarity images and genuine &#8230; </p><p><a class="more-link block-button" href="http://www.3dsource.info/lumenrt-for-sketchup-coming-soon%e2%80%a6/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mrcad.com/blog-images1/lumenRT.jpg" alt="lumenRT for sketchup" /></p>
<p><strong>LumenRT </strong>is a <strong>realtime </strong>rendering engine plugin for Google <strong>Sketchup</strong>. You can emanate overwhelming visualizations for architectural projects in real-time 3D with photorealitic illumination. With LumnRT architects and visualiser no longer have to select between high peculiarity images and genuine time visualization. You can simply travel or fly by your designs and knowledge a loyal peculiarity with interactivity. Apart from this we can trade we stage to a self executable package and can daydream it but requiring additional softwares.<span id="more-244"></span></p>
<p><a target="_blank" href="http://www.lumenrt.com/" target="_blank">Read More…</a></p>
<p>Article source: <a target="_blank" href="http://www.mrcad.com/lumenrt-for-sketchup-coming-soon/">http://www.mrcad.com/lumenrt-for-sketchup-coming-soon/</a></p><h4>Incoming search terms:</h4><ul><li>LumenRT torrent</li><li>lumenrt filesonic</li><li>lumenrt sketchup torrent</li><li>lumen rt torrent</li><li>lumenrt mac torrent</li><li>lumenrt</li><li>LumenRT Review for SketchUp torrent</li><li>lumen rt</li><li>lumenrt torrents</li><li>lumen rt mac torrent</li></ul>]]></content:encoded>
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		<title>Maxon Delivers Fully-loaded Cinema 4D R11 &#8211; raises bar for 3D animation excellence</title>
		<link>http://www.3dsource.info/the-makers-of-cinema-4d-and-bodypaint-3d/</link>
		<comments>http://www.3dsource.info/the-makers-of-cinema-4d-and-bodypaint-3d/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 16:51:47 +0000</pubDate>
		<dc:creator>3dsource.info</dc:creator>
				<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[3D Application]]></category>
		<category><![CDATA[bodypaint 3d]]></category>
		<category><![CDATA[cinema 4d]]></category>

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		<description><![CDATA[Next Generation Product Suite Offers Non-Linear Animation, a Boost in Rendering Speed and Quality, Including Re-Engineered Global Illumination, and the Highly Anticipated Projection Man Matte Painting System MAXON Computer, a leading developer of professional 3D modeling, painting, animation and rendering &#8230; </p><p><a class="more-link block-button" href="http://www.3dsource.info/the-makers-of-cinema-4d-and-bodypaint-3d/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<h5><img src="http://www.3dsource.info/wp-content/uploads/2008/09/cinema4d-thumb.jpg" alt="" align="right" /></h5>
<h5>Next Generation Product Suite Offers Non-Linear Animation, a Boost in Rendering Speed and Quality, Including Re-Engineered Global Illumination, and the Highly Anticipated Projection Man Matte Painting System</h5>
<p>MAXON Computer, a leading developer of professional 3D modeling, painting, animation and rendering solutions, today unveiled <a href="http://www.3dsource.info/news/featured/cinema-4d/" target="_blank">CINEMA 4D</a> Release 11 (R11), the next generation of its highly acclaimed 3D animation software suite.</p>
<p>The super-charged release is packed with advanced capabilities that deliver dramatically improved ease of use and workflow, image quality and integration into any production pipeline. CINEMA 4D R11 highlights include a non-linear animation system, new global illumination render engine and dramatically improved render speed.</p>
<p><span id="more-81"></span></p>
<p>Customers also benefit from the powerful Projection Man matte painting system, developed by MAXON for Sony Pictures Imageworks, support for the COLLADA™ file format and CineMan &#8211; a RenderMan-compliant tool that connects to Pixar&#8217;s industry-leading rendering solution. Additionally, multiple improvements were made to MAXON&#8217;s popular texture painting toolset BodyPaint 3D Release 4. All of these capabilities and more serve to underscore MAXON&#8217;s ongoing and deep commitment to helping 3D digital artists further advance creativity and control.</p>
<p>&#8220;MAXON has spent the last 20 years developing some of the industry&#8217;s most advanced 3D software technologies; continually raising the bar for 3D animation software excellence,&#8221; said Harald Egel, CEO and co-founder, MAXON. &#8220;CINEMA 4D R11 is no exception. This release contains the next-generation features our customers worldwide have come to expect from MAXON.&#8221;</p>
<p>Expanded integration options, new workflow tools and boosts in performance for both PC and Mac users sit at the heart of the new release. On average, rendering speeds are now more than twice as fast as the previous version. CINEMA 4D R11 also boasts an all-new Cocoa-based architecture supporting 64-bit processing under Mac OS X Leopard.</p>
<p>&#8220;We are pleased, that MAXON has created the CineMan connection to Pixar&#8217;s RenderMan directly from within CINEMA 4D,&#8221; said Chris Ford, Business Director &#8211; RenderMan at Pixar. &#8220;Now MAXON customers can benefit from Pixar&#8217;s Academy Award-winning rendering technology, featured in Ratatouille, The Incredibles and many others.&#8221;</p>
<p>&#8220;Our customers told us what they needed and we listened,&#8221; said Paul Babb, president and CEO of the MAXON US office . &#8220;This exciting new version is as ideal for the novice as it is for the power user who wants to produce compelling imagery in today&#8217;s fast-paced environments.&#8221;</p>
<p>CINEMA 4D Release 11 Highlights:<br />
The list of capabilities and enhancements that comprise the new CINEMA 4D R11 is extensive; with each element designed to provide ultimate control to enhance the professional 3D modeling, texturing, animating and rendering process:</p>
<p>- Non-Linear Animation<br />
Move beyond the keyframe. Animation Layers and Motion Clips tools let users easily build, layer and loop discreet motions containing hundreds of keyframes in complex hierarchies.</p>
<p>- Completely New Global Illumination<br />
Take advantage of the most current algorithms and computer hardware with the all new easy to use Global Illumination engine. This technology delivers heightened flexibility to achieve ultra-realistic results with a minimum of setup time, even for animations.</p>
<p>- BodyPaint 3D<br />
New tools for painting rich, detailed textures onto a 3D model as well as an improved workflow are part of this major upgrade to the popular 3D painting application. The improvements facilitate even tighter integration into industry-standard painting pipelines with brush import, WACOM tablet support, PSD format enhancement and more.</p>
<p>- Improved Rendering Speeds<br />
Tremendous optimizations in multithreading and CPU efficiency offer dramatically improved rendering speeds. Overall render quality has been greatly enhanced as well. New parameters make it possible to create even more realistic glass materials.</p>
<p>- Support for 64-bit on Mac OS X<br />
CINEMA 4D R11 is the first comprehensive 3D package completely re-engineered to take full advantage of the Mac OS X 10.5 release. As a native 64-bit Cocoa application, CINEMA 4D can be used in 64-bit mode to utilize greater RAM resources so you can build and render more complex projects. All 64-bit processors are supported. Users can easily switch between 32-bit and 64-bit mode to suit their individual needs.</p>
<p>- Projection Man<br />
Leverage the same powerful matte painting system originally developed by MAXON exclusively for Sony Pictures Imageworks and recently used to create such blockbuster features as Hancock, Speed Racer, Beowulf and Surf&#8217;s Up. This formerly exclusive toolset enhances workflow and makes it easy to create and patch the mattes. Tight integration with Adobe Photoshop and MAXON BodyPaint 3D simplifies editing and manipulating extensive digital mattes and even fully immersive 3D environments.</p>
<p>- CineMan<br />
Power users can easily render CINEMA 4D projects utilizing Pixar&#8217;s RenderMan Pro Server, or other RenderMan-compliant engines including 3Delight (dna research) and AIR (SiTex Graphics) through support for the RIB format.</p>
<p>- COLLADA Support<br />
R11 now supports COLLADA, an open standard XML-based format that facilitates the transfer of 3D assets between applications. Exchanging scenes with other 3D applications is now easier than ever for diverse Digital Content Creation (DCC) production pipelines.</p>
<p>- Customer Friendly<br />
An online update mechanism ensures users always have access to the latest updates and enhancements. A new license server technology helps corporations, studios and schools maximize and manage their investment.</p>
<p><a target="_blank" href="http://www.maxon.net/pages/dyn_files/dyn_htx/htx/2400/02400_02401.html">MAXON &#8211; The makers of CINEMA 4D and BodyPaint 3D</a></p>
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