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Bitmap2material 1.5

New facilities in Allegorithmic’s piece for transforming bitmap textures into seamless materials include:

Global
- Offset Tiling – Sets a choice of tiling if we are regulating a Offset tiling method.
Height
- Height Input Opacity – Sets a consistent value between a submit and a generated tallness map.
- Height Input Options – Sets a modifications practical on tallness map. Process relates B2M modifications (smoothing, details, etc.). MakeItTile creates a hardness tile seamlessly regulating a same MakeItTile Method as other channels.
- Pinch Intensity – Sharpens a edges on tallness and normal maps.
- Details Input Intensity – Sets a energy of sum submit to supplement high frequencies on tallness and normal maps.
- Details Input Tiling – Sharpens a edges on height, bump, banishment and normal maps.
Inputs
- Bitmap Height – Import your possess bitmap tallness map.
- Bitmap Details – Import your possess bitmap sum map.

More information during Allegorithmic.

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